Dahshur XR (2021-22) (Arabic: دهشور) project involved developing a research-driven prototype for innovative means of presentation in virtual reconstructions of an archeological site, envisioned as both an immersive VR experience and an on-site AR tool for heritage tourism. Created in collaboration with DAI Kairo (the German Archaeological Institute Cairo), Dahshur XR explored new methods for visually compelling reconstructions of Mastabas, allowing viewers to experience historical sites through a virtual landscape built in Blender and Unreal Engine.
The study and reconstruction were based on the Dahshur necropolis in Egypt and guided by the motto: every reconstruction is speculation, just make it visible!"
The project addressed critical challenges in archaeological representation: emphasizing the speculative nature of reconstructions, showing changes over time, and situating structures within their architectural and landscape contexts. By using XR technologies, Dahshur XR invites users to explore ancient Egyptian history through an engaging, hypothesis-driven virtual experience designed to enhance public connection to cultural heritage.
Disclaimer: In respect of the project’s sensitivity (regarding the location of the archaeological site), as well as the unpublished status of ongoing research and intellectual property, certain images and project details, including final versions and content, have been intentionally withheld or blurred.
Disclaimer: In respect of the project’s sensitivity (regarding the location of the archaeological site), as well as the unpublished status of ongoing research and intellectual property, certain images and project details, including final versions and content, have been intentionally withheld or blurred.